tabi

takara

Like Train Tracks? Try Takara

If you solve Train Tracks, you already know how to start Takara. It is one route through a grid, and the numbers along the edges say how many squares of each row and column it covers. What is new is where the route goes: from an entrance to a treasure, past walls, voids and arrows that each rule out a little more.

Play Takara →Play today’s puzzle

What you already know

  • Edge counts. A number beside a row or column is how many of its squares the route covers, as in Train Tracks. A 0 empties a line, and a count that equals its free squares fills it.
  • One unbroken route. It steps up, down, left and right, never branches and never visits a square twice, so a route square with only two ways out uses both of them.
  • Ends that are given. Train Tracks shows where the line enters and leaves the board; Takara gives you the entrance and the treasure, and the route runs between them.

What is new

  • Walls and voids give the board its shape: the route never crosses a wall or enters a void, so a board can be any shape, not only a rectangle.
  • Arrows and four-way markers are squares the route must pass through; an arrow also says which way it leaves.
  • Bounds and decoys on harder boards: a ≥ or ≤ beside a row is a limit rather than a count, and when there is more than one treasure, only one is real.

The rules of Takara

  • Find the one route from the entrance to the treasure . It steps up, down, left and right, never crosses a wall or itself, never enters a void, and never visits a square twice.entrancewallvoidtreasure
  • A number beside a row or column says how many of its squares the route covers. The entrance and the also count as squares of that row or column. No number means no constraint. A clue with ≥ or ≤ is a bound rather than a count: ≥2 says the route covers at least two squares of that row or column, ≤2 at most two.rowcolumnat leastat most
  • An arrow is a square the route must pass through, leaving in the direction it points. A four-way marker only says the route comes through — any way in, any way out. It is drawn with only the ways that are open, so one in a corner has two arms.arrowfour-waycorner
  • More than one means only one is real. The rest are decoys: exactly one sits at the end of a route that satisfies every other clue.特 specialimpostor

Play Takara →Play today’s puzzle

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